Experience with illustration and UI/UX in game-related fields.
Experience illustrating under brand constraints.
An extensive illustration portfolio, preferably in vector, that demonstrates an advanced understanding of form, value, perspective, composition, and color.
Strong ability to apply overarching visual concepts in illustration systems.
Ideally, experience working with or building structured asset library frameworks and illustration development pipelines for production.
Proficient in Adobe CC and Figma, and comfortable working with new digital technologies.